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Sony ELF-SR2 27-inch 3840 x 2160 4K Spatial Reality Display with 2D, 3D and VR

Regular price $5,000.00 Sale price $4,750.00
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Sony  |  SKU: ELF-SR2

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Product Overview

The Sony ELF-SR2 is a 27-inch 4K Spatial Reality Display that renders glasses-free stereoscopic 3D for professional 2D, 3D, and VR/AR content work. A new-generation high-speed vision sensor with enhanced facial tracking, a micro-optical lens, and a real-time rendering engine present depth-accurate 3D to the naked eye. It adds 10-bit processing across approximately 100% Adobe RGB, a 2K-to-4K super-resolution engine, color moire correction, a detachable stand, and VESA mounting, with broad SDK support for design, visualization, and development pipelines.

Product Description

The ELF-SR2 is the 27-inch model in Sony's Spatial Reality Display line, producing glasses-free 3D from a 3840 x 2160 panel. Newly developed high-speed vision sensors track the viewer's eyes with low latency to reduce motion blur and crosstalk, while a micro-optical lens and real-time rendering engine deliver a separate image to each eye. 10-bit processing supports an approximately 100% Adobe RGB gamut for accurate color, a super-resolution engine upscales 2K content to 4K, and color moire correction refines fine details, patterns, and lines. Enhanced facial tracking and a wide viewing angle keep the image consistent across vantage points. The display supports leading development environments including Unity and Unreal Engine, plus OpenGL and DirectX 11/12 (with OpenXR support planned), and works with a Spatial Reality Display Player app for common 3D file formats. A detachable stand and VESA mounting allow flexible installation, and the model carries a 3-year limited warranty.

Key Features

  • 27-inch glasses-free 3D — Larger Spatial Reality Display viewable with the naked eye, no headset required.
  • New-generation high-speed vision sensor — Enhanced facial tracking with low latency to reduce motion blur and crosstalk.
  • 10-bit, ~100% Adobe RGB — Wide, color-accurate gamut for design and visualization.
  • Super-resolution engine — Upscales 2K content to 4K; color moire correction for fine detail.
  • Broad SDK support — Unity, Unreal Engine, OpenGL, DirectX 11/12 (OpenXR planned); Spatial Reality Display Player app.
  • Detachable stand + VESA — Flexible installation across environments and configurations.
  • 2D, 3D, and VR/AR content — Suited to content creation, review, and presentation workflows.

Typical Applications

  • Industrial, product, and automotive design
  • Architecture, engineering, and construction visualization
  • Surgical planning and medical visualization
  • Game development and entertainment / virtual production
  • Software and application development
  • Retail product configurators and showcases

Competitor Comparison

Comparison of glasses-free 3D / light-field displays for professional visualization at the larger desktop size. Competitor figures reflect published specifications and should be confirmed against the latest vendor sheets before purchase.

Criterion Sony ELF-SR2 Looking Glass (27"–32" Light Field) Acer SpatialLabs View 27"
3D method Eye-tracked stereoscopic, micro-optical lens Light field, multi-view Eye-tracked stereoscopic
Viewers Single viewer (eye-tracked) Multiple simultaneous viewers Single viewer (eye-tracked)
Panel size / resolution 27", 3840 x 2160 27"–32" class, multi-view 27", 4K
Color / bit depth 10-bit, ~100% Adobe RGB Not published as Adobe RGB Varies by model
Development support Unity, Unreal, OpenGL, DirectX 11/12, OpenXR (planned) Looking Glass SDK / Unity, Unreal SpatialLabs SDK
Mounting Detachable stand + VESA Varies by model Stand; mounting varies

The ELF-SR2's strengths are a 10-bit, color-accurate ~100% Adobe RGB panel, precise eye-tracked rendering for a single operator, and wide development-environment support. Group presentation to multiple simultaneous viewers is better served by a light-field display such as Looking Glass; confirm current competitor specifications before deciding.

Technical Specifications

Display size 27"
Type Spatial Reality Display (glasses-free stereoscopic 3D)
Resolution 3840 x 2160 (4K)
Processing 10-bit; super-resolution 2K-to-4K; color moire correction
Color gamut Approximately 100% Adobe RGB
3D technology New-generation high-speed vision sensor, enhanced facial tracking, micro-optical lens, real-time rendering
Development support Unity, Unreal Engine, OpenGL, DirectX 11/12, OpenXR (planned)
Mounting Detachable stand; VESA compatible
Content types 2D, 3D, VR/AR
Warranty 3-year limited
Brightness / contrast / connectivity / dimensions / power Confirm against Sony spec sheet

What's in the Box

  • ELF-SR2 27" Spatial Reality Display
  • Detachable stand
  • Accessories per Sony packaging

Frequently Asked Questions

Does it require 3D glasses or a VR headset?
No. The ELF-SR2 produces stereoscopic 3D viewable with the naked eye, using eye tracking and a micro-optical lens.

How is it different from the 15.6-inch ELF-SR1?
The ELF-SR2 is a larger 27-inch panel with new-generation high-speed sensors, 10-bit processing, a 2K-to-4K super-resolution engine, color moire correction, and a detachable stand with VESA mounting. Confirm exact panel specifications against Sony's spec sheet.

Which development tools does it support?
Unity, Unreal Engine, OpenGL, and DirectX 11/12, with OpenXR support planned. A Spatial Reality Display Player app handles common 3D file formats.

Can the 3D effect be shared with a group at once?
The eye-tracking follows a single viewer, so the 3D effect is optimized for one user at a time. Multi-viewer group presentation is better served by a light-field display.

What warranty applies and where can I buy it?
It carries a 3-year limited warranty. For purchasing and support, see Creation Networks at creationnetworks.net/collections/sony.

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